Mayir
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Posts: 11
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Post by Mayir on Oct 29, 2015 10:04:39 GMT -8
Edited 11-8-2015 This is a guide of the things I have learned and successfully put into practice and use for a Devoted Cleric (DC) Anointed Champion (AC) Haste healer. 1. Here is the correct build: mmominds.com/2015/10/21/xbox-mod6-elitecloud04s-haste-dc/2. Rotation, rotation, rotation. I am learning that rotation is really key to keeping haste up in a party and can mean win or wipe. My current rotation is this, (x) healing word, (y) bastion of health, (b) sun burst divinity and empowered. (LT) is astral shield and (RT) Blessing of Battle (BoB). Immense haste from BoB. So I start my rotation by hitting my sigil or artifact, hit the mob with (edited 11/6) Astral seal on each mob 1 time every 4 seconds and spam BoB until I have full action points. and then divinity B button 4 times (sun burst empowered or Break the spirit). pop healing word, and bastion of health whenever you can. This is very essential. I would advise if your in a group with 2 bubble pally's not to use divine glow as that will reduce incoming damage to pally's. Use anointed army for the daily. It provides temporary hit points and a power buff. Stand as close to the 2 bubble pally's as possible but behind them. Haste, haste, haste. Don't use astral seal, you don't need it and it will slow you down. Speed is the name of the game. Wash, rinse, and repeat. The key is to get so good and fast at this that you don't need to use sun burst except in emergency situations like a bubble fail or Pally fail. I will keep this updated and please feel free to expand on this as it should be used as a tool. Break the spirit: The agonizing radiance of your deity saps your target's strength, Weakening them while dealing damage over time and lowering your threat. Definition: Break the Spirit reduces boss damage (do not use with double pally!) Break the Spirit (Divine): You stun the target briefly, dealing damage and reducing their damage by 10%, stacking up to 3 times. The stun gets shorter each subsequent cast on the same target. Break the Spirit Divinity: Break their spirit completely, briefly Stunning them, and then Slowing for a short duration. (Empowered): Break the Spirit now consumes stacks of Empowered Break the Spirit to grant nearby allies Bolstered Spirit, which increases their damage dealt by 10% per stack consumed and lasts 8 seconds. This is what it should do: Break the Spirit: You sap your target's strength, dealing damage over time and causing them to deal 20% less damage.
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Post by LBS on Oct 29, 2015 10:21:31 GMT -8
Anointed army is badass. Aside from the AC buff and temp HP it boosts power by 5000 and makes you immune from stun and many control effects while its active.
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Mayir
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Posts: 11
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Post by Mayir on Oct 29, 2015 14:52:19 GMT -8
every other time I get through that rotation I am hitting anointed champion!
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Post by zakkoris on Oct 30, 2015 4:41:31 GMT -8
This owns in T2s.
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Post by kniferun on Oct 30, 2015 6:40:22 GMT -8
Recently I cookie cut my cleric to that one. Unfortunately I shouldnt have yet, I cant do dailies. I should have kept my DPS build abit longer(Used this build for leveling worked well.). I have one tyranny boon and tried to do mistral mine and got bent over. Of course I have mostly green pieces and havent put on any enchants beyond the dragon hoards and companion runestones, So I am guessing once I equip some I'll handle things better.
Also I havent really put the haste to work outside of a dragon fight. So Im really fresh at using it.
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Mayir
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Posts: 11
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Post by Mayir on Oct 31, 2015 14:33:27 GMT -8
Recently I cookie cut my cleric to that one. Unfortunately I shouldnt have yet, I cant do dailies. I should have kept my DPS build abit longer(Used this build for leveling worked well.). I have one tyranny boon and tried to do mistral mine and got bent over. Of course I have mostly green pieces and havent put on any enchants beyond the dragon hoards and companion runestones, So I am guessing once I equip some I'll handle things better. Also I havent really put the haste to work outside of a dragon fight. So Im really fresh at using it. I agree so I respecced with a 3 points on daunting light and chains. 4 on shield and 4 on divine glow. I should be able to handle myself better doing dailies but the traditional healing cleric was never meant to solo mobs. This game traditionally has been about the party. Now obviously in todays society and culture, some people just are not people persons.
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Post by kniferun on Oct 31, 2015 15:39:53 GMT -8
Going from GWF to cleric is just going to take some adjustments. Needing help is going to be one of those. Patience is another.
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Post by LBS on Oct 31, 2015 16:14:33 GMT -8
I have a similar build with my cleric, but I have all points into my virtuous path so I can heal more. Soloing is possible in Dread Ring and Sharandar, but Icewind is a bit tricky lol. I usually run Divine Glow, Chains and either Forgemaster's Flame or Sunburst for soloing. I've started to throw in Break the Spirit when I can and it can really be nice to use. I haven't played with my cleric too much lately, been making the push to get Bob ready for Strongholds, but I'll probably start switching over a bit more.
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Mayir
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Posts: 11
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Post by Mayir on Nov 1, 2015 13:11:53 GMT -8
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Post by World Of Fred on Nov 2, 2015 12:17:10 GMT -8
For my haste cleric, I use divine glow, bastion of health and healing word. Divine bastion of health is useful when there is a bubble fail/low health. I was using sunburst per elitecloud's guide but the pally in group chat was yelling at me to use bastion of health. Which divine power delivers the most haste between divine glow, sunburst and healing word? I might go back to sunburst but I like having divine bastion of health as an instantaneous backup heal. Is Sunburst that much better than Bastion of Health? It's hard for me to give up divine bastion of health since that's been my favorite from day one. I'm going to add sacred flame to see how it goes. As a faithful healer, my lostmauth success rate was under 50%. As a haste DC, my lostmauth success is 90% if a pally (using divine protector/binding oath) is in group. Does the guardian fighter have any feats/powers that benefit from the haste cleric's skills?
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Post by LBS on Nov 2, 2015 13:49:11 GMT -8
The GF can benefit some, depending on their build. Im set up as an Iron Vanguard Protector, and for me personally the haste doesn't do anything. I use my dailies sparingly, mainly because I like to keep Fighters Recovery on "standby" to use in emergencies, and my other dailies I use when I get the opportunity. I'd honestly prefer big heals over haste with my GF.
On the other hand, GFs that run the swordmaster path rely on a passive called Steel Defense that makes then invulnerable for 6 seconds after using a daily. Haste would probably help them a lot more.
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Mayir
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Posts: 11
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Post by Mayir on Nov 6, 2015 5:20:04 GMT -8
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Post by LBS on Nov 6, 2015 7:37:46 GMT -8
As long as you plan to only run with bubbly pally's it will be fine. If you run with an old school dungeon team (GF, 3DPS and healer) you'll be less effective.
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Post by zakkoris on Nov 10, 2015 8:26:18 GMT -8
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Mayir
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Posts: 11
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Post by Mayir on Nov 11, 2015 20:10:51 GMT -8
As long as you plan to only run with bubbly pally's it will be fine. If you run with an old school dungeon team (GF, 3DPS and healer) you'll be less effective. My build compensates for that. i am a full healer so I can heal with a bubble or with a tank. I am not just a haster
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Post by zakkoris on Nov 12, 2015 5:56:50 GMT -8
As long as you plan to only run with bubbly pally's it will be fine. If you run with an old school dungeon team (GF, 3DPS and healer) you'll be less effective. My build compensates for that. i am a full healer so I can heal with a bubble or with a tank. I am not just a haster Only time Mayir is less effective...is when he is running the wrong powers....or forgets his gear in the bank........... Hehehehehehehehe
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Mayir
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Posts: 11
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Post by Mayir on Nov 13, 2015 13:45:16 GMT -8
My build compensates for that. i am a full healer so I can heal with a bubble or with a tank. I am not just a haster Only time Mayir is less effective...is when he is running the wrong powers....or forgets his gear in the bank........... Hehehehehehehehe OR....when my fellow party members are too "obliterated" to follow the plan LOL ( no names being mentioned)
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Post by LBS on Nov 13, 2015 15:14:16 GMT -8
Well looks like it's time for you to adjust that build to account for drunken party members!
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Mayir
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Posts: 11
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Post by Mayir on Dec 1, 2015 14:31:06 GMT -8
So I have made a few changes. I no longer haste just to haste. Haste is now a by-product of the powers that I am casting. Forgemasters flame is becoming a huge hit with the dps +15%. Divine Glow +15% dps buff empowered.
Divine Glow (DG) (3/3): Normal: Grant 10% DR to allies and heal all in AoE (uncapped), grants a HoT effect. Damages targets in AoE Divine: damage targets in AoE, debuff their damage by 5% for 6s, stacking up to 3x. Heals allies and buffs their outgoing damage by 5% stack up to 3x Empowered: Radius increased by 5' per stack and buffs/debuffs last for another 2s per stack
This is the new Astral Shield in terms of utility. Does practically everything a DC is meant to do: DR buff, reduce mob damage, mob debuff, party DPS buff, heal and HoT. The heal and damage are small but you really only need it for proccing feats. The buff and debuff aspects are great and useful to all. Target DPSers as a priority.
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Post by darkandexotic on Dec 1, 2015 14:52:03 GMT -8
I run a the same 2 encounters myself, what is your third?
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Post by phoebee on Dec 1, 2015 19:53:20 GMT -8
I run a the same 2 encounters myself, what is your third? Why it would be the sunburst used to throw peeps off cliffs eerrrr I mean divine sunburst to HOT and dmg *wink he used to as DO but as AC I'm not sure he still runs with it
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Post by Rebecca Coldsteel on Feb 4, 2016 0:10:53 GMT -8
hello, i was just wondering, still new to neverwinter but running pure healer. wondering whats better as main healer, haste healer or DO. im currently lvl 70 and just hit 2k gear score so i know a bit about whats what atm, just cant decide which to use as main dungy healer. i do love haste healer but doesnt seem to heal enough compared to running DO. my loadout is Divine Glow, BoH, Healing word, holy fervous mainly cuz of being in DO i wanted to build faster for Army Daily, and divine fortune. 2nd daily i move around depending on if we need more of something, same thing with AS. and feedback is much appreciated, thxs! Edit: sorry forgot to mention im AC, got mixed up xD ....i wanna stick to AC for the group buffinf and army daily. need to know is haste of faithful cleric is better main healer in dungy's. thxs
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Post by satniteeduardo on Feb 4, 2016 17:14:01 GMT -8
hello, i was just wondering, still new to neverwinter but running pure healer. wondering whats better as main healer, haste healer or DO. im currently lvl 70 and just hit 2k gear score so i know a bit about whats what atm, just cant decide which to use as main dungy healer. i do love haste healer but doesnt seem to heal enough compared to running DO. my loadout is Divine Glow, BoH, Healing word, holy fervous mainly cuz of being in DO i wanted to build faster for Army Daily, and divine fortune. 2nd daily i move around depending on if we need more of something, same thing with AS. and feedback is much appreciated, thxs! Edit: sorry forgot to mention im AC, got mixed up xD ....i wanna stick to AC for the group buffinf and army daily. need to know is haste of faithful cleric is better main healer in dungy's. thxs There are 2 types of haste healer - full and hybrid. Reason I say that is many people say they are haste but they have not selected the full haste tree in feats. If you are full haste then you give a lot of heal over time. Now think about team structure. Haste is most beneficial if you have a Bubble Paladin who needs haste. If you have one in your team then you almost never need healing because of the protection provided by the paladin. If you have no paladin then you actually need full heals and protection from the Cleric. So in my view you need to think about who you are likely to run with most and build for that. A lot of Paladins now are perma bubble so need no haste. My Paladin is perma bubble and my cleric is haste, haste and more haste lol
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Post by World Of Fred on Feb 9, 2016 8:45:47 GMT -8
I always thought the cleric heals were weak compared to the damage dealt by some of the monsters and had to respec from faithful healer to haste after failing to complete epic dungeons. While a faithful build may deliver more healing, I assert that the group benefits more from haste/buff/debuff spells. The armor pen bug has supposedly been fixed so it might be easier to heal a group in epic dungeons. I would recommend using a haste build since a haste cleric can deliver haste while adding heals, buffs and debuffs. Haste clerics are in demand if you want to join a random group and clerics will probably get kicked if they are not delivering haste. While keeping divine protector active is probably the biggest benefit of haste, the whole group should benefit from haste since they will be able to hit their dailies quickly. I've even found soloing with my haste DC to be easier since I can quickly hit mobs with flame strike.
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