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Post by rwanauo on Nov 16, 2015 13:39:07 GMT -8
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Post by Mr Bloodaxe on Nov 16, 2015 13:43:33 GMT -8
I will wait to buy my cat with the price dropping.
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Post by runt on Nov 16, 2015 13:46:39 GMT -8
Here are the changes that will be going live on PC for Underdark on November 17 and in the near future for Xbox One. These are changes that increase earn rates and decrease prices on both platforms:
+50% Astral Diamonds earned for gameplay-focused activities: dungeons, skirmishes, PvP, and the weekly quests mentioned in a prior post. This includes the base activity, the daily rewards, and the daily limits to what you can earn for these activities (the stuff that Rhix talks about). An increase to the daily AD refinement cap from 24,000 to 36,000. Companion price reductions: we know companions can get pretty expensive. We think it’s fun to have several, though, and we want that to be viable. We also want you to be able to upgrade (increase the quality of) a specific companion if you love your pet, not just discard it for some other purple — right now that’s so expensive it’s not very practical. We think it’s OK for it to be a little more expensive to upgrade a specific companion. But it shouldn’t be ridiculously more expensive than buying a brand-new companion (of the upgraded color). With that in mind, we’re making some changes: Lower prices for the Wondrous Bazaar companions. These blue companions used to cost 650,000 – 800,000 AD; they now all cost 400,000 AD. Significantly lower costs to upgrading a companion at the lower qualities: White to Green: was 300,000 AD, now 50,000 AD Green to Blue: was 500,000 AD, now 250,000 AD Blue to Purple: was 750,000 AD, now 500,000 AD Purple to Orange is staying the same (1,000,000 AD). Exploit fix: There was a severe AD-farming exploit involving Planar Idols and Astral Resonators (items that appear in certain older lockboxes). Earlier attempts to fix them did not work. So we’ve changed how they work completely — they still give the same amount of AD to anyone using them without the exploit, but the exploit should no longer be possible.
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Varg
Alliance Member
Posts: 108
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Post by Varg on Nov 16, 2015 15:27:15 GMT -8
Happy the leadership nonsense is done with, as I started playing too late to take advantage lol. As a player who never had the chance to farm astrals while sleeping, I do agree that legitimate astrals are actually easier to come by now than ever. Giving newer players a chance to get caught up to longtime tycoons.
On a seperate note, I would love to see the price of Companion upgrades come down even further. I think it's total nonsense that it would cost 1.5 million diamonds to make an epic Companion of my choosing. What would be the harm in having a dog or flame sprite who was functional passed level 25. I find it hard to justify any non-augment Companion as it is, and the AD required to upgrade pets for fun seems like a terrible waste in comparison to all the other upgrades you could buy for the same price.
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Post by Nazy on Nov 16, 2015 16:41:46 GMT -8
Here are the changes that will be going live on PC for Underdark on November 17 and in the near future for Xbox One. These are changes that increase earn rates and decrease prices on both platforms: +50% Astral Diamonds earned for gameplay-focused activities: dungeons, skirmishes, PvP, and the weekly quests mentioned in a prior post. This includes the base activity, the daily rewards, and the daily limits to what you can earn for these activities (the stuff that Rhix talks about). An increase to the daily AD refinement cap from 24,000 to 36,000. Companion price reductions: we know companions can get pretty expensive. We think it’s fun to have several, though, and we want that to be viable. We also want you to be able to upgrade (increase the quality of) a specific companion if you love your pet, not just discard it for some other purple — right now that’s so expensive it’s not very practical. We think it’s OK for it to be a little more expensive to upgrade a specific companion. But it shouldn’t be ridiculously more expensive than buying a brand-new companion (of the upgraded color). With that in mind, we’re making some changes: Lower prices for the Wondrous Bazaar companions. These blue companions used to cost 650,000 – 800,000 AD; they now all cost 400,000 AD. Significantly lower costs to upgrading a companion at the lower qualities: White to Green: was 300,000 AD, now 50,000 AD Green to Blue: was 500,000 AD, now 250,000 AD Blue to Purple: was 750,000 AD, now 500,000 AD Purple to Orange is staying the same (1,000,000 AD). Exploit fix: There was a severe AD-farming exploit involving Planar Idols and Astral Resonators (items that appear in certain older lockboxes). Earlier attempts to fix them did not work. So we’ve changed how they work completely — they still give the same amount of AD to anyone using them without the exploit, but the exploit should no longer be possible. Need some pictures, too long to read!!! Zzzzzzzzzzzzz:0 fell asleep reading it.
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Post by satniteeduardo on Nov 16, 2015 18:41:36 GMT -8
To me its coming too late to Xbox and I still think companion upgrades are too expensive given it costs more to upgrade a blue to purple than you can buy the purple off the auction house.
Problem is some companions can not be bought off auction house so if you want purple your have to pay for the upgrade.
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Varg
Alliance Member
Posts: 108
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Post by Varg on Nov 17, 2015 5:04:56 GMT -8
Agreed, I don't understand why 90% of the companions are barely worth a damn while leveling, and altogether useless once you reach 60-70. The price reductions are a joke, I could never see myself paying that price for a companion to get a new outfit, and most likely still sit in my idle slots.
It would cost 1.5-2 million AD to upgrade any of the event companions, and even at Legendary I can't see there being many that are worth swapping out an augment companion.
Why do you want everybody to be a copy pasted version of each other? Give us some room to customize.
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Varg
Alliance Member
Posts: 108
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Post by Varg on Nov 17, 2015 5:10:08 GMT -8
If I'm missing something, please fill me in. Has anyone found a reason to upgrade any of the companions?
I've heard of the bonding runestones yeti combo, but it seems so much easier, less expensive, and more customizable to just use an augment Companion. Why have a chance at the yetis predetermined stats when I can choose to stack thousands of power and crit on my Ioun stone?
I can't help but feel that with such an insignificant price change, the auction house will adjust and it will still make more sense to just buy a higher tier companion rather than dumping much needed astrals into an upgrade.
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Post by grit on Nov 17, 2015 5:37:54 GMT -8
I like my Neverwinter Archer companion, she cracks me up.. always wanting grey goose n arrowing stuff. Making her purple is a game goal for me.. yeah i could get a stone and get all those bonuses...but it wont make me laugh.
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Post by wdj40 on Nov 17, 2015 7:02:06 GMT -8
It is definitely worth upgrading some Companions as it increases their "active" bonus. On some things like that Brain Testicle thing each upgrade increases Combat Advantage by 1%, think mine is on 4 or 5% extra damage now. I cannot wait to upgrade my Companions for much cheaper (even though I only use an Aug Companion) I wonder if Arc would re-imburse me for the Companions I have already upgreaded?? lol
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Post by LBS on Nov 17, 2015 7:14:27 GMT -8
The active bonus is about the only reason I've had to upgrade a companion. I upgraded my pig companion from green to blue recently, but I did it after a lucky couple of VIP lockboxes gave me companion upgrade tokens. The pig's active bonus went from healing me for 1% of my total HP per second when controlled (this means rooted, stunned, turned into a chicken of justice etc) to healing 1.5%. It doesn't sound like much, but when I have 120K HP plus a lot of incoming healing bonus the result is I get about 2 - 3K healing per second when controlled. Pretty good bonus for me.
The next thing I want to upgrade is my Phase Spider so I will be even more resistant to combat advantage, but 500K AD is still a huge amount.
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Post by runt on Nov 17, 2015 7:56:00 GMT -8
hmmm... and here I am trying to get my companions to orange now.
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Post by grit on Nov 17, 2015 8:30:34 GMT -8
Lol, nice! Help me get my Zoe to Orange and Manowar will always have an axe for you haha
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Post by wdj40 on Nov 17, 2015 10:06:47 GMT -8
The active bonus is about the only reason I've had to upgrade a companion. I upgraded my pig companion from green to blue recently, but I did it after a lucky couple of VIP lockboxes gave me companion upgrade tokens. The pig's active bonus went from healing me for 1% of my total HP per second when controlled (this means rooted, stunned, turned into a chicken of justice etc) to healing 1.5%. It doesn't sound like much, but when I have 120K HP plus a lot of incoming healing bonus the result is I get about 2 - 3K healing per second when controlled. Pretty good bonus for me. The next thing I want to upgrade is my Phase Spider so I will be even more resistant to combat advantage, but 500K AD is still a huge amount. I have a Blue Pig too
I was hoping it went from 1% to 2% at the time and was a bit miffed they only upped it by .5% for how much AD you have to invest. He is stuck at Blue now as I am not paying the AD for another .5%. Now when the lower costs come in I will for sure upgrade him and he may make his way back into my line-up
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Varg
Alliance Member
Posts: 108
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Post by Varg on Nov 17, 2015 14:09:18 GMT -8
In comparison to everything else in the game, the cost of a 1% or 2% bonus is not worth millions of AD. I could boost nearly any ability much more for much less by buying enchantments, gear, artifacts. It just doesn't seem scaled properly. I for one think the revised prices are still 5-10x what they should be.
In my opinion all companions should upgrade as they gain experience, and they could just put a steeper curve on EPIC and Legendary. It would still give you the option to pay to upgrade, AND would finally justify the insane amount of Companion experience boosts, coupons and treatise that never serve anyone any good lol.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 17, 2015 17:26:50 GMT -8
The companion experience boosts serve a truly important purpose, by using up slots in the Poison Clan guild vaults. Can you imagine how dodgy the vault would look if it were only full of enchantments, refinements, and artifacts?
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Post by zakkoris on Nov 18, 2015 6:03:09 GMT -8
The companion experience boosts serve a truly important purpose, by using up slots in the Poison Clan guild vaults. Can you imagine how dodgy the vault would look if it were only full of enchantments, refinements, and artifacts? I'd miss the library look for sure!
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Post by grit on Nov 24, 2015 6:05:37 GMT -8
Just read the patch noted via twitter.. hope the rewards from astral resonators are doubled this weekend, i have like 7 or 8 ive been holding on to lol
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